Doom: The Dark Ages’ ‘iron tank’ gameplay takes things back to the very beginning: ‘It feels more like classic Doom than any game we’ve made up to this point’
In a press Q&A ahead of today’s Xbox developer direct, id Software creative director Hugo Martin and executive producer Marty Stratton expanded on some of the gameplay changes coming to Doom: The Dark Ages. In particular, they outlined how some of the criticisms of 2020’s Doom Eternal led the team to look for inspiration in